The Nathaniel Gregory Gallery
Unreal Engine l 3DS Max l Revit l Rhino 3D l Substance Designer l Premiere
The Nathaniel Gregory Gallery is an Automotive Museum concept design. This exhibition is a space that supports and celebrates the art of automotive design. Museums are made to complement the pieces within them and this gallery is no different. The design for the Nathaniel Gregory Gallery acts as a frame to enhance the unique features of each vehicle in the collection.
This project is an automotive museum design that I created from concept to render. I designed the exhibit space, sculptural elements, media, lighting package, vehicle materials, graphics and promotional render for this simulation.